POV-Ray : Newsgroups : povray.newusers : Surface of revolution not rendering properly. : Re: Surface of revolution not rendering properly. Server Time
4 Jul 2024 14:13:11 EDT (-0400)
  Re: Surface of revolution not rendering properly.  
From: D103
Date: 12 Nov 2010 21:20:00
Message: <web.4cddf41febf466994d0343c00@news.povray.org>
Warp <war### [at] tagpovrayorg> wrote:
> D103 <nomail@nomail> wrote:
> > I was recently trying to create a tap using a surface of revolution for its
> > base. When rendered, the image was covered with black areas.
>
>   Did you try adding the keyword 'sturm' to the sor?
>
> --
>                                                           - Warp

Yes, but nothing changed.

A couple of other things I noticed, the sor rendered correctly with radiosity
set to a count of 1, but this made the lighting very blotchy.

Also, in the scene I am using a scale where one pov-unit is equal to a metre, so
this makes the sor really quite small, with it's greatest radius being 0.025
units. Could this be causing the problem?

D103


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