|
|
Alain <aze### [at] qwertyorg> wrote:
>
> The trick is to reduce the strength of the elements or increase the
> thressold and increase the number of elements.
> You may also need to increase the radius.
> This will contribute to smooth out and hide the seams.
>
>
>
No. I've already got dozens of elements (a pancake stack) in the chin-- it think
I've exhausted the ability of blobs (but not the elusive blob2). I'm interested
in getting people thinking about smooth-faced, if cartoony, mesh2 heads.
Anyone see any drawbacks to this system in the image? (Of course, all the
dimensions will be paramaterizable. I'm wondering if making brows,
cheek-smile-things, etc., will just make this completely impractical.
Post a reply to this message
|
|