> Only the curved wall seems at odds here: It does not join properly with the
> straight walls.
Yeah... that is a problem I have shelved until I can come up with a more
efficient and generic way to do it. I can calculate the intersections but my
problem is twofold.
1. There does not seem to be a standard way to clean curved walls. It happens
differently with different circumstances. I can impose one way but then I can't
solve the number 2 problem.
2. I cannot seem to understand prisms enough to use it in curved walls. I need a
definite radius and diameter which I can't find how to get from any of the
different types of prisms. I can force cylinders to do it but I have decided to
let the problem simmer for a while.
Do you have any suggestions?
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