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"Florian Siegmund" <flo### [at] gmxat> wrote:
> It seems as if pov-ray's automatic bounding system did not handle those objects
> right (i wonder why...? bugs? *bzzzz*)
> So to bypass this problem, you could manually bound your objects (bounded_by
> {...}) ...
Unfortunately, there's a manual-bounding problem in POV-Ray v3.6 (the one that
the OP's using) whereby manually-added bounding shapes are automatically removed
(from *some* objects) even when they shouldn't be; i.e., Remove_Bounds (in the
INI file) seems to always be 'ON' in such cases, even when turned off. It's
discussed in an older thread...
http://news.povray.org/povray.bugreports/thread/%3Cweb.4b9ad12c8fcde48e18d0cecb0%40news.povray.org%3E/?tmax=100&mtop=33
9469
AFAIK, this behavior has been corrected in one of the 3.7 betas.
Ken
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