POV-Ray : Newsgroups : povray.binaries.images : Ingo's MMGM macro and pants! : Re: Ingo's MMGM macro and pants! Server Time
2 Nov 2024 14:18:16 EDT (-0400)
  Re: Ingo's MMGM macro and pants!  
From: gregjohn
Date: 7 Oct 2010 20:45:01
Message: <web.4cae689fe3cdeb4234d207310@news.povray.org>
Progress to date:

I didn't even have to modify the msm.inc one bit! I just carefully defined the
input splines, and got this far.  it's four instances of the macro. I'm just
wondering if there's a way to make the curvature perfect-- right now you can see
a seam.

Ideally, I'll want to change the diameter of each of the neck, torso, and arms.
But this is the closest I've got to a four-hole sweater solution to the problem.

I'm also thinking about possibly pulling the four parcels apart at the center
and putting a diamond-shaped coons.inc there.


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