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"a_galli" <and### [at] gmail com> wrote:
> If I comment out the last line, however, the wires are drawn in their entirety.
> Could someone explain what am I doing wrong here?
> Thank you in advance
It seems as if pov-ray's automatic bounding system did not handle those objects
right (i wonder why...? bugs? *bzzzz*)
So to bypass this problem, you could manually bound your objects (bounded_by
{...}) or simply add +MB or Bounding=off in the ini settings.
Result: pov-ray renders slower but renders right :)
Regards,
Florian
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