I've been thinking more about the problem, and this is where I am.
I think I can eventually make a smooth torso by piecing together four v-neck
shaped pieces. Now I just need to modify his code to make the transitions smooth
along the border between them, and consistent with a flat normal to the whole
chest. This shouldn't be too hard, as they are a well-designed set of macros.
The image below is putting together two V-necks, one for a neck and one for a
sleeve.
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