POV-Ray : Newsgroups : povray.advanced-users : Shadows on a complex mesh2 object : Shadows on a complex mesh2 object Server Time
29 Jun 2024 02:23:43 EDT (-0400)
  Shadows on a complex mesh2 object  
From: MadKairon
Date: 1 Oct 2010 03:30:01
Message: <web.4ca58d64fd89cf9e634b5f100@news.povray.org>
Hello,

I've been having some problems with shadows on a mesh2 obj created on PoseRay
from an .lwo object. The original mesh works fine in Blender, Lightwave and
MeshLab but when I export it as a Mesh2 and render it shadows look hard in
certain areas. Here's the resulting render:

http://www.kungfuzn.com.ar/imagenes/Female_legs_hires_POV_scene.png

I've used a mesh camera type 3 (which rocks) but result is the same for all
camera types so I guess it has something to do with lighting??

Please let me know if theres a way to correct those shadows. THANKS!



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