"CapitalSpace" <bry### [at] gmailcom> wrote:
>
> woo hoo! this did it! i corresponded the up's like this :
>
> camera up 39.00*y
> fog up 39.00*z
>
> and i'm a happy camper. FYI the default camera is from molscript.
>
> thanks Jim!
>
Ah, so *that's* how it's done: changing the fog's up vector is the key. (I never
could get such a thing to work by just *rotating* the ground fog. No wonder!)
Re-reading the documentation, I see that the explanation is there, clear as day.
I don't know how I missed that.
Ken
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