POV-Ray : Newsgroups : povray.beta-test : Segmentation Fault : Re: Segmentation Fault Server Time
30 Jun 2024 17:21:22 EDT (-0400)
  Re: Segmentation Fault  
From: Anthony D  Baye
Date: 11 Sep 2010 21:05:01
Message: <web.4c8c26ddbc88b8cd7f39bd00@news.povray.org>
Same version. Ubuntu Karmic, povray 3.7 beta 38, fujitsu lifebook w/ intel core2
duo 32-bit

segfaults after rendering the first frame, even with your extra arguments

gdb returns the following:

[New Thread 0xb495ab70 (LWP 3483)]
[New Thread 0xb2cb0b70 (LWP 3484)]

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0xb705eb70 (LWP 3456)]
0x08053f14 in ?? ()

hope this is helpful

A.D.B.

Le_Forgeron <jgr### [at] freefr> wrote:
> Le 11/09/2010 02:58, Anthony D. Baye nous fit lire :
> > When running the following code with:
> >
> > povray +a0.03 +kff240
>
> Rendered, cannot reproduce the segfault.
> Povray 3.7beta38+, on Ubuntu amd64
> (additional personal data: +WT18, -H1025 -W1025 )
>
> There is a discontinuity between image 120 & 121.
> Images 1 & 121 looks alike.
> Images 120 & 240 too.
>
> Have you more details for your segfault ?
> (povray version, operating system, ...)
>
> Rendering frame 240 of 240
>
> Parser Options
>   Input file: seg.pov
>   Remove bounds........On
>   Split unions.........Off
>   Library paths:
>     /usr/local/share/povray-3.7
>     /usr/local/share/povray-3.7/ini
>     /usr/local/share/povray-3.7/include
> ==== [Parsing...] ==========================================================
> ----------------------------------------------------------------------------
> Parser Statistics
> ----------------------------------------------------------------------------
> Finite Objects:            4
> Infinite Objects:          1
> Light Sources:             1
> Total:                     6
> ----------------------------------------------------------------------------
> Parser Time
>   Parse Time:       0 hours  0 minutes  0 seconds (0.014 seconds)
>               using 1 thread(s) with 0.013 CPU-seconds total
>   Bounding Time:    0 hours  0 minutes  0 seconds (0.000 seconds)
>               using 1 thread(s) with 0.000 CPU-seconds total
> ----------------------------------------------------------------------------
> Render Options
>   Quality:  9
>   Bounding boxes.......On   Bounding threshold: 3
>   Antialiasing.........On  (Method 1, Threshold 0.030, Depth 3, Jitter 1.00,
>  Gamma 2.50)
> ==== [Rendering...] ========================================================
> ----------------------------------------------------------------------------
> Render Statistics
> Image Resolution 1025 x 1025
> ----------------------------------------------------------------------------
> Pixels:          1118275   Samples:          298926   Smpls/Pxl: 0.27
> Rays:            1417201   Saved:                 0   Max Level: 1/5
> ----------------------------------------------------------------------------
> Ray->Shape Intersection          Tests       Succeeded  Percentage
> ----------------------------------------------------------------------------
> Cone/Cylinder                  3788985         2330974     61.52
> CSG Intersection               5836665         2300467     39.41
> Plane                          2681769         1359732     50.70
> Sphere                         3522038         1446511     41.07
> Torus                           840269          534844     63.65
> Torus Bound                     840269          596794     71.02
> Bounding Box                  10727076         2667349     24.87
> ----------------------------------------------------------------------------
> Roots tested:                596794   eliminated:                69323
> Shadow Ray Tests:           1291314   Succeeded:                 26908
> Shadow Cache Hits:            26746
> ----------------------------------------------------------------------------
> ----------------------------------------------------------------------------
> Render Time:
>   Photon Time:      No photons
>   Radiosity Time:   No radiosity
>   Trace Time:       0 hours  0 minutes  0 seconds (0.473 seconds)
>               using 18 thread(s) with 5.196 CPU-seconds total
> POV-Ray finished


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