Jim Holsenback <jho### [at] povrayorg> wrote:
> Needed a change of scenery (ugh docs ... actually starting to get sick
> of it) so I took some time off to play around with a mandel function
> that Tor posted in p.b.s-f a while back.
>
> Instead of rendering the isosurface example I decided to make it into a
> pigment & normal pattern ... with a little color map work and some minor
> transformations I think it turned out kind of neat!
Interesting.
I could never get those types of fractal functions to work. I *almost* got close
once... but I was playing the def/undef game, and am still unsure if I was
actually producing complex numbers, as what should have produced a Mandelbrot
set only produced semi-coherent garbage. I'll have to look at Tor's code to see
how he did it. If remember correctly, it works in a way POV shouldn't be allowed
to work...
Sam
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