POV-Ray : Newsgroups : povray.advanced-users : Exposure-simulation for up-to date POVRay? : Re: Exposure-simulation for up-to date POVRay? Server Time
29 Jun 2024 02:13:05 EDT (-0400)
  Re: Exposure-simulation for up-to date POVRay?  
From: fomhorian
Date: 16 Aug 2010 05:55:00
Message: <web.4c690a483dd6293492ea840e0@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:
> Am 15.08.2010 17:49, schrieb fomhorian:
> > Is there any way to do some kind of Exposure like there was in MegaPOV?
> > I'm currently toying with LUXrender, it has two ways of simulating real-life
> > exposure: 'Linear' and 'Reinhard'. Can this be done without Clipka and his merry
> > gang of programmers patching the software; like a macro or something?
>
> As a side note, to prevent rumors from spawning: It's not "my" gang of
> programmers; the "leader of the pack" is still Chris Cason, I just
> happened to have more time than others to plow through POV-Ray code in
> the recent past ;-)
>
> At present, there is no support for simulating photographic film
> exposure built into POV-Ray 3.7. Maybe misuse of the output gamma
> handling mechanism might get you comparatively close. My personal
> suggestion would be to output the image to some HDR format (i.e. either
> OpenEXR or Radiance HDR), and apply a suitable tone mapping curve as a
> post-processing step in Photoshop, Gimp or what-have-you.

Sorry about the "merry..." joke; will look into EXR & GIMP!

                                Sincerely Tomas S


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