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Basically, as I think about it at a more lucid time, what I'm needing to do is a
Helmert transformation
New current
x |tx| |1+s, -rz, ry| |x|
y = |ty| + |rz, 1+s, -rx| * |y|
z |tz| |-ry, rx, 1+s| |z|
and in my case the variables are
tx(m) ty(m) tz(m) s(ppm) rx(sec) ry(sec) rz(sec)
-446.448 125.157 -542.06 20.4894 -0.1502 -0.247 -0.8421
or
New current
x |-446.448| | 1+20.4894, 0.8421, -0.247 | |x|
y = | 125.157| + |-0.8421, 1+20.4894, 0.1502 | * |y|
z |-542.06 | | 0.247, -0.1502, 1+20.4894| |z|
but I don't know how the matrix command works within POV-Ray and whether it can
be used in this manner. My mind has stopped working and I'm stuck on thinking I
have to build a separate routine to parse and convert every triangle coordinate
within the mesh
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