POV-Ray : Newsgroups : povray.general : trees again : trees again Server Time
29 Jul 2024 20:22:57 EDT (-0400)
  trees again  
From: Anthony D  Baye
Date: 4 Aug 2010 22:10:01
Message: <web.4c5a1a6ed690cc6d9e1c416d0@news.povray.org>
I've been told, again and again, that there is no generic collision detection in
povray.  While I suppose that's true (you can't really tell if one object is
intersecting another) there's still the [trace] function, and the [inside] and
[outside] functions.

Supposing that a tree generation macro took in a location, the age of the tree,
and an array of elements to test against, how hard would it be to grow a tree in
a given location, accounting for interference from the listed elements?

If interference is deemed likely, or imminent, the limb in question (treated as
a vector) could be pruned or deflected. (this would likely be the difficult
part)

A.D.B.


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