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Hi guys, I know there's probably a thread out there, but I've tried many
different search terms and can't find the answer I am looking for.
I can't seem to figure out how to get the color map to go around the disc, so to
speak, like normal rings would.
I'm sure I'm missing something silly, but I've been looking on the newsgroups
and in the documentation for a couple of hours, can't seem to find anything that
would do what I want.
This is my code for the ring(s):
disc
{
<0, 40, 0>,
<-10, 40, -10>,
35, 30
texture
{
pigment
{
onion
color_map
{
[0.2 rgb <1, 0, 0> transmit 0.8]
[0.4 rgb <0, 0, 1> transmit 0.3]
[0.6 rgb <0, 1, 0> transmit 0.3]
}
}
}
}
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