POV-Ray : Newsgroups : povray.binaries.images : A couple of isosurfaces : Re: A couple of isosurfaces Server Time
2 Nov 2024 16:11:34 EDT (-0400)
  Re: A couple of isosurfaces  
From: Samuel Benge
Date: 8 Jul 2010 13:55:01
Message: <web.4c361076e5fe6399320e5be10@news.povray.org>
"Tek" <tek### [at] evilsuperbraincom> wrote:
> Anyway, here's a couple of isosurfaces I came up with recently. Both are very
> slow, but quite pretty (IMO).
>
> The reinforced concrete is an inverse isosurface, differerenced with a block. I
> wanted to see if I could carve a realistic decay into an object without needing
> the shape of the object itself to be an isosurface.
>
> What do you think?
> Anyone want source with that?

The concrete block looks pretty good. I'm not sure what purpose such a solid
chunk of cement would serve, but it looks pretty cool nonetheless. It's too bad
isosurfaces must always render so slowly :(

> *Grammar fail, my lunch break has a web interface?

If you had made that statement regarding your lunch /box/, I might have believed
you :P


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.