I keep e-mailing myself things I made in my lunch break to post here when I get
home, and then I get home and don't switch the PC on... :-/ So I'm posting via
the web interface in my lunch break instead*.
Anyway, here's a couple of isosurfaces I came up with recently. Both are very
slow, but quite pretty (IMO).
The reinforced concrete is an inverse isosurface, differerenced with a block. I
wanted to see if I could carve a realistic decay into an object without needing
the shape of the object itself to be an isosurface.
The other picture is a substance I've christened Greebelium :) It's a
multi-fractal based on crackle metric 1 (3 octaves, scale and amplitude reduced
by 1/4 with each octave).
What do you think?
Anyone want source with that?
--
Tek
http://evilsuperbrain.com
*Grammar fail, my lunch break has a web interface?
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