POV-Ray : Newsgroups : povray.beta-test : Subdivision surfaces : Re: Subdivision surfaces Server Time
30 Jun 2024 13:19:32 EDT (-0400)
  Re: Subdivision surfaces  
From: Mr
Date: 7 Jul 2010 05:55:00
Message: <web.4c344ee64a640475920bf0a20@news.povray.org>
"Mr" <nomail@nomail> wrote:
> clipka <ano### [at] anonymousorg> wrote:
> > Am 22.06.2010 23:25, schrieb stbenge:
> >
> > > Perhaps I will contact the authors about updating the patch for 3.7. Do
> > > you foresee any major code changes which would keep the patch from
> > > working with future versions? Could work start with the POV's source as
> > > it is now? Of course the authors might not want to update their code,
> > > but I can hope :)
> >
> >  From what I've seen, I guess it should fit quite snugly into 3.7 as
> > well - with some minor changes of course.
>
> That would be great! The current  Blender exporter crashes over two subdivisions
> of a
> rather simple mesh... :(
In fact this has been solved in more recent builds!
now I can export my 5 times subdivided meshes or any modifier and Diffuse,
alpha, specular, bump texture from blender!


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