"Avk61" <kut### [at] academorg> wrote:
> 2.Using Radiosity:
I will explain - daylight falls through the windows and
made as a sphere.
...
sphere { 0, 11000 inverse
texture { pigment { rgb <1, 1, 1> }
finish { ambient 15 diffuse 0}
}
hollow no_shadow
}
...
in version beta38 no light from the sphere
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