|
![](/i/fill.gif) |
So Markus and Stephen,
These animations wipe out us old men, eh? So let's do animations which don't
wipe us out. And my hypothesis in this regard has always been that a shorter
time to complete forces a simpler project, and limits the duration of agony for
a poorly designed one. But I'll toss that idea out for whatever contest design,
youtube or TC-RTC would make the old IRTC Animators produce material again.
Markus, was your promise to *consider* producing, for an "open" TC-RTC round?
FWIW, I don't let myself lose sleep on these, but the 'puter. I set up the total
length, and first have a character doing a walk cycle throughout that total
length. Then each day I compile an anim of the past night's render, make a few
tweaks, and re-render overnight.
Markus Altendorff <maa### [at] anthrosphinx de> wrote:
> Though I *do* appreciate being mentioned here, after all
> that time (three years... sigh.) ... who knows, might as
> well try and bring the old girls back this time. :)
>
> I'm not promising anything, mind you...
>
> -Markus
Post a reply to this message
|
![](/i/fill.gif) |