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"How Camp" <hac### [at] gmailcom> wrote:
> I've used POV for a long time, but I find lighting to be one of my biggest
> challenges in scene development. I thought it might be interesting to get some
> examples from the community on creative ways to light a scene:
>
> Below is a primitive scene (no pun intended) with only a basic light source.
> With the restriction that you aren't allowed to change the camera or the objects
> (including their mundane textures), what creative lighting solutions can you
> come up with to make this image more interesting?
>
Hello,
I do want to participate in this lighting challenge, but I have some concerns
about the finishes, specifically the ambient and diffuse values. Both of these
affect the way an object behaves in response to light, and since the objects
have a non-zero ambient value, they will be treated as though they emit a small
amount of light when radiosity is used. This prevents one from making realistic
shadows while radiosity is turned on.
I am going to leave the diffuse value unchanged, but I will be modifying the
ambient values.
-Reactor
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