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clipka <ano### [at] anonymousorg> wrote:
> Am 02.06.2010 03:22, schrieb MadKairon:
>
> > if I use no background and render using +fn32 no media effect is visible.
> > Doesn't happen when I use a black background. Is there any way to solve this?
>
> Be aware that the value behind "+fn" does not specify the bits per
> /pixel/, but rather the bit depth of each /color channel/; i.e. "+fn32"
> would correspond to 96 or 128 bits per pixel (depending on whether you
> choose alpha transparency or not).
>
> I guess what you really want is "+fn8 +ua".
Nope, here's a simple scene:
#include "colors.inc"
background{Black}
camera {
angle 20
location<0,2,-10>*1
look_at<0,0,0>
}
light_source { <10, 20, -10> color White }
sphere
{ 0,1 pigment { rgbt 1 } hollow
interior
{ media
{ emission 1
density
{ spherical density_map
{ [0 rgb 0]
[0.4 rgb <1,0,0>]
[0.8 rgb <1,1,0>]
[1 rgb 1]
}
}
}
}
}
try using +fn8 +ua, first render as I posted it and then coment the second line
and see what happens :(
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