POV-Ray : Newsgroups : povray.newusers : Mapping bump_map texture onto lathe? : Re: Mapping bump_map texture onto lathe? Server Time
5 Jul 2024 10:47:16 EDT (-0400)
  Re: Mapping bump_map texture onto lathe?  
From: CreeDo
Date: 31 May 2010 10:50:01
Message: <web.4c03cbb3593c04b0cd6516110@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:
> Am 31.05.2010 09:51, schrieb CreeDo:
>
> > I know the texture starts out as a 1 unit square and I've scaled and translated
> > it appropriately. But because the cue tapers a bit, part of the texture looks
> > awful.
>
> Actually the primary problem is not the tapering per se, but the fact
> that it is round.
>
> You'll most probably want to try "map_type 2" (cylindrical mapping),
> which will "wrap" the texture around your object.

Ah, that did the trick. Mostly. Thanks very much.

If I wrap it exactly twice around the cue, it looks ok when viewed from the
front or back, but viewed from the left and right the texture looks stretched.
Is this something I can fix in pov or do I just edit the texture?


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