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"Garrett Baird" <the### [at] hotmail com> wrote:
> Thanks, fellows, for your helpful advice. I've created a triangle mesh out of
> the whole affair, and it consists of 50,000 triangles in total. Is that an
> exceptionally large number of triangles for a mesh, or is that a reasonable
> amount? I realize it's a vague question, but I'm just trying to get a sense of
> what's "normally" done for projects of this type.
50000 mesh triangles isn't huge - POV can cope with over a million just fine for
example.
Cheers,
Edouard.
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