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clipka <ano### [at] anonymous org> wrote:
> Am 30.04.2010 14:06, schrieb Edouard:
> > I've tried doing some renders of an SSLT object (in my buddha scene), and I'm
> > getting hangs all the time. If I run one thread the render just stops, if I run
> > two threads, one stops and then later the second thread stops at another point.
>
> From the stack trace, I'd assume that POV-Ray doesn't really hang, but
> is just pretty busy. Maybe lower quality settings will get you forward?
>
> Unfortunately, SSLT is still at a very early stage, and not exactly in
> the focus of current development efforts these days.
It hangs when my settings are "subsurface { samples 1, 1 }", so I think it's
gotten stuck with something. When I try to quit POV-Ray I get a crash.
Cheers,
Edouard.
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