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Orchid XP v8 <voi### [at] dev null> wrote:
> Now I'm sure I've heard people complain that "the GIMP is an image
> processor, not a paint program".
It's a very good image processor, but it does so much more than that. It but
lacks full HDR support (coming soon, I understand).
> Well, there is that too, yes. ;-) From what little research I've done,
> the way the GIMP works makes sense to the people who designed it, but
> fails to follow any normal kind of intuition, making it maddeningly hard
> to learn.
It's nowhere near as hard as Blender, but not completely trivial either. It
works more similarly to Paintshop than Photoshop (as far as I can tell, not
having used Photoshop o_O). But, naturally, there are oodles of really good
tutorials out there for it.
> I've seen it, I've used it, it's nice that it exists, but it's really
> not very easy to do anything remotely useful with it.
Hmm, I thought it was extremely intuitive for open-source. I've used it quite a
lot for making POV-Ray splines. It's also pretty handy for designing simple
icons etc due to its bitmap export options. Great for line diagrams too.
:)
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