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"Rarius" <rar### [at] rarius co uk> wrote:
> There is something odd going on here.
I think I understand. You are using x, y, and z literally in your code, and not
to represent some value in your post. In that context, x, y, and z are vector
identifiers, not operands. They would have to be enclosed in a function block
to be treated as operands. The average method that you listed is probably the
best way to work around this.
-Reactor
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