POV-Ray : Newsgroups : povray.general : Combining meshes and isosurfaces : Re: Combining meshes and isosurfaces Server Time
30 Jul 2024 00:18:28 EDT (-0400)
  Re: Combining meshes and isosurfaces  
From: Mr
Date: 11 Apr 2010 05:25:01
Message: <web.4bc194b1597a7efd1408b2c10@news.povray.org>
From user point of view all the ideas mentioned are great!
Maybe for displacement the faces could be turned into heightfields instead?

The PTex software developped by Disney and released as open source works on a
per face basis for texturing without the need for UV type unwrapping
http://www.disneyanimation.com/library/ptex/


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