Darren New <dne### [at] san rr com> wrote:
> http://meatfighter.com/labyrinth/
>
> It's not my code or idea or anything. But the ability to play with
> algorithms like this and then output SDL instead of pixels is I think much
> better than having to write the ray-tracer yourself just cause you have a
> good idea for a picture. :-)
>
Shameless plug, from 1999!
http://www.irtc.org/ftp/pub/stills/1999-06-30/paths.jpg
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