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I would echo Jim's comments on using a light_group setup--one group (of all the
lights) for the chevron, one for everything else. (The same lights in each, but
with different intensities.)
Another way of going about your problem would be to give your lights a
fade_distance and fade_power. With a bit of tweaking, you could probably get
the chevron to look the way you want, as well as the surroundings.
BTW, that's a *really* nice sunset pigment for your sky_sphere! I may have to
'borrow' it for future scenes. :-)
Ken
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