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clipka <ano### [at] anonymousorg> wrote:
> The shape looks good. But shouldn't the material be different? Pointed
> projectiles made of (or coated with) a soft material such as copper
> doesn't make any sense to me (I'd expect something like steel, maybe
> with a core of lead), and I always thought the cartridge casing would
> typically be made of brass.
>
> Good-looking copper though. What settings did you use?
>
> Area light could do with a smaller size (or further away) - the shadow
> seems unnaturally soft for that small distance between bullet and wall.
Thanks! I see that I made at least two major mistakes with the casing texture. I
added a slight granite normal to the casing, and made the specular highlights a
little too dull. My errors made it look like plastic. I think the military may
have painted their brass cases green. Here are the reference photos I used:
http://en.wikipedia.org/wiki/7.62x39mm
The copper is from metals.inc. It's T_Copper_3D without any modification.
You're right about the lighting. I get excited about using POV's cool features
and oftentimes I overdo it a little.
The shape of the bullet was very tricky for me. I'm trying to get a feel for the
curve types available with the lathe object (it would be great if the b_spline
type was available!!!) That's about as good as I could get the bullet to look.
I'll work on it some more...
I always appreciate your helpful comments!
Regards,
Dave Blandston
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