POV-Ray : Newsgroups : povray.off-topic : How to do I create "real" interior textures (for logs, etc.)? : Re: How to do I create "real" interior textures (for logs, etc.)? Server Time
4 Sep 2024 09:21:32 EDT (-0400)
  Re: How to do I create "real" interior textures (for logs, etc.)?  
From: Reactor
Date: 16 Mar 2010 20:20:01
Message: <web.4ba01f5fe3ecad43147192840@news.povray.org>
"TC" <do-not-reply@i-do get-enough-spam-already-2498.com> wrote:


> So I posted here, where it should be least offensive.

WRONG!  OFF TOPIC POST IN THE OFF TOPIC BOARD!

Wait, is that possible? Let A be the set of all off topic posts...

But seriously, this is actually a really good question - I remember a variant
where someone wanted to do a cut-away view of a model of something mechanical (I
think a car transmission) with bright red edges where it was cut.  Because the
model itself was a series of (sometimes nested) CSG parts, there was some
confusion about where to put the various texture{} blocks to get them in the
right place.


This is would be a good wiki article for Someone to write (possibly me?).


-Reactor


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