> That looks very cool. It would be interesting to know what you used to
> create the program and how it works.
>
> --
> - Warp
The node system is programmed in Java with the help of the Lightweight Java Game
Library (lwjgl.org). I used the Arbaro tree generator for generating the mesh
and my own procedural texture nodes for textures.
Some links for more videos and information:
http://www.youtube.com/pernyblom
http://www.springworldchallenge.com/wordpress
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