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clipka <ano### [at] anonymousorg> wrote:
> Reactor schrieb:
>
> > I remember that scene when someone was trying to figure out how to make it work
> > (i.e. complete before their great-great-grandchildren are born) in MCPov.
>
> That was me I guess :-)
>
> > I did
> > get it working, but it wasn't the whole scene, just the doors and walls. The
> > answer had to do portals and making sure that the container sphere wasn't too
> > large. After that, it started to converge reasonably quickly (instead of the
> > wait 20 minutes, see single bright pixel appear, wait 20 more, see it
> > disappear).
>
> Yes, I recall someone giving it a try also (the scene didn't feature the
> child back then) - but IIRC that person "cheated" by having the door
> open much wider...
>
I never posted the results for that - the scene was really my first introduction
to MCPov and I got it working much later without changing the scene as posted,
albeit before my rebuild. I do not have the scene anymore, but I have trouble
running MCPov on this machine anyway.
> I'm also using a POV-Ray 3.7 beta feature for the child's clothing
> (diffuse backside illumination), so MCPov is no longer an option anyway.
>
If you don't mind posting it, I am curious as to how your radiosity block looks.
> > Anyway, isn't that bleed through more of an error bound and reuse
> > of samples issue as opposed to depth?
>
> If I had the slightest idea what kind of error it is, I'd be a good deal
> happier :-)
I hope the walls are of realistic thickness, and not a single flat polygon!
-Reactor
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