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Jim Charter <jrc### [at] msncom> wrote:
> Can anyone show me proper usage of the Shear_Trans macro.
>
> This is a modification I made to the "Basic Scene" supplied on the
> insert menu. Can't get it to parse.
>
> #local A=<1,2,3>;
> #local B=<1,2,3>;
> #local C=<1,2,3>;
> sphere {
> 0.0, 1
> Shear_Trans(A,B,C)
> texture {
> pigment {
> radial
> frequency 8
> color_map {
> [0.00 color rgb <1.0,0.4,0.2> ]
> [0.33 color rgb <0.2,0.4,1.0> ]
> [0.66 color rgb <0.4,1.0,0.2> ]
> [1.00 color rgb <1.0,0.4,0.2> ]
> }
> }
> finish{
> specular 0.6
> }
> }
> }
Try:
#include "transforms.inc"
camera {translate<0,0,-5>}
#local A=<1,2,3>;
#local B=<1,1,3>;
#local C=<1,2,1>;
sphere {
0.0, 1
Shear_Trans(A,B,C)
texture {
pigment {
radial
frequency 8
color_map {
[0.00 color rgb <1.0,0.4,0.2> ]
[0.33 color rgb <0.2,0.4,1.0> ]
[0.66 color rgb <0.4,1.0,0.2> ]
[1.00 color rgb <1.0,0.4,0.2> ]
}
}
finish{
specular 0.6
}
}
}
Stephen S
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