Chambers <Ben### [at] gmail com> wrote:
> nemesis wrote:
> > Outside that small niche, no one cares about perfect abstract solids or
> > slow-rendering math surfaces. Is it trolling to ask one to wake up and
> > smell the coffee?
>
> Then what would distinguish POV from the other industry heavyweights,
> such as max or blender?
speeding up triangle intersections on GPU would not take away pov's SDL and
primitives.
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