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Amazing the amount of self-denial one has to go in order to cope with excuses
for why his favorite rendering engine should not evolve.
Sabrina Kilian <ski### [at] vtedu> wrote:
> > Can you imagine what povray could do comparatively without getting
> > boiled down by unbiased techniques?!
> >
>
> Those unbiased techniques are what allows them to appear so fast. The
> video appears to be getting 10fps tops, and between 2 and 4 the rest of
> the time. Yes, unbiased rendering is slower to achieve the same image as
> a biased renderer, however you can stop it much sooner and get a full
> resolution picture. That picture just has more noise.
>
> Your question comes out as if you were asking "Could you imagine what
> povray could do by using unbiased techniques for single sample speed
> increases without being unbiased?" I think the quickest answer would be
> "Not really, but set the max depth to 1 and lets see what the pictures
> look like."
No, my question is merely like: "hey, I can render scenes in povray in seconds
rather than dozens of minutes. And truly complex ones in a few hours rather
than days."
I'm not impressed with that demo's noisy 4fps display. I'm impressed to see
scenes with full light transport phenomena set that usually take 1 hour to
denoise being noise-free in a couple of minutes.
This is the future: tapping all that hidden power that was being ignored so far
because we insist on using a lame-O chip geared at word processing to do math
operations.
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