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Hello,
I've a transparency problem with a rolled up plane, which I created by lots of
very narrow boxes:
#declare tube = merge{
box {<0,0,0>, <0.2,7.5,0.075> pigment {rgb<0,0,1>}}
box {<0.2,0>, <0.366,7.5,0.075> pigment
{rgb<0.2,0.2,0.3>}}
}
#declare i = 0;
#while ( i <= 2000)
object {tube translate<2.3+i/2500,0,0> rotate <0,i/909*360,0>}
declare i = i + 1;
#end
Adding a factor of transparency by "transmit" in "pigment" doesn't work. Even if
I add a transmit factor of 0.9 the rolled up plane stays as it is with a factor
of 0.0
What's the reason for the behaviour of this object?
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![](/i/fill.gif) |