POV-Ray : Newsgroups : povray.general : Transparency problem with rolled up plane : Transparency problem with rolled up plane Server Time
30 Jul 2024 02:16:50 EDT (-0400)
  Transparency problem with rolled up plane  
From: Tubemaker
Date: 11 Jan 2010 11:40:01
Message: <web.4b4b533fd9ffef9c75345adc0@news.povray.org>
Hello,

I've a transparency problem with a rolled up plane, which I created by lots of
very narrow boxes:

#declare tube = merge{
                      box {<0,0,0>, <0.2,7.5,0.075> pigment {rgb<0,0,1>}}
                      box {<0.2,0>, <0.366,7.5,0.075> pigment
{rgb<0.2,0.2,0.3>}}
                     }


   #declare i = 0;

   #while ( i <= 2000)
      object {tube translate<2.3+i/2500,0,0> rotate <0,i/909*360,0>}
       declare i = i + 1;

   #end

Adding a factor of transparency by "transmit" in "pigment" doesn't work. Even if
I add a transmit factor of 0.9 the rolled up plane stays as it is with a factor
of 0.0

What's the reason for the behaviour of this object?


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.