"nemesis" <nam### [at] gmail com> wrote:
> "gregjohn" <pte### [at] yahoo com> wrote:
> > I tried a project in blender and ultimately failed. I was trying to make a
> > moving cross section through an (electronics) object that is essentially a board
> > with regular spacings of nails in it. I wanted to use 2-tone B&W image as the
> > input device. I was able to get this to go in povray, after trying about a month
> > failing in blender. I wanted the cross section to slice both the "nails" and
> > the "board". Blender's CSG couldn't do the boolean logic on something this
> > complex. Povray didn't blink.
>
> It's not CSG. They are messy boolean operations on meshes rather than solids.
>
> would you show me the B&W image?
Thinking a bit more about it, you'd probably have more luck getting that image
into some vector format like SVG and importing that into Blender: no messy
boolean to cut out anything, it creates a nice mesh out of it. Easy peasy.
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