POV-Ray : Newsgroups : povray.off-topic : Geometric puzzle : Re: Geometric puzzle Server Time
5 Sep 2024 03:24:54 EDT (-0400)
  Re: Geometric puzzle  
From: nemesis
Date: 18 Dec 2009 00:20:01
Message: <web.4b2b108ec5832e7a7295bfc90@news.povray.org>
"nemesis" <nam### [at] gmailcom> wrote:
> "gregjohn" <pte### [at] yahoocom> wrote:
> > I tried a project in blender and ultimately failed.  I was trying to make a
> > moving cross section through an (electronics) object that is essentially a board
> > with regular spacings of nails in it.  I wanted to use 2-tone B&W image as the
> > input device. I was able to get this to go in povray, after trying about a month
> > failing in blender.  I wanted the cross section to slice both the "nails" and
> > the "board".  Blender's CSG couldn't do the boolean logic on something this
> > complex. Povray didn't blink.
>
> It's not CSG.  They are messy boolean operations on meshes rather than solids.
>
> would you show me the B&W image?

Thinking a bit more about it, you'd probably have more luck getting that image
into some vector format like SVG and importing that into Blender:  no messy
boolean to cut out anything, it creates a nice mesh out of it.  Easy peasy.


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