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"PM 2Ring" <nomail@nomail> wrote:
> I notice that your objects have no finish{} block. That means they are using the
> default finish, which has a non zero ambient, IIRC. This will make the objects
> glow when using radiosity & that will have a noticeable effect on the appearance
> of translucent objects.
Oh, yes - I hadn't thought of that. The object I'm working on for my scene
actually has ambient .6! I may adjust it, but that's probably close to where it
will end up. But that dark area between the object and the background plane is
driving me nuts...
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