POV-Ray : Newsgroups : povray.bugreports : PovWin Crash: Seems related to meshes and reflection{1} : Re: PovWin Crash: Seems related to meshes and reflection{1} Server Time
15 May 2024 13:43:40 EDT (-0400)
  Re: PovWin Crash: Seems related to meshes and reflection{1}  
From: Reactor
Date: 8 Dec 2009 17:25:01
Message: <web.4b1ed225b8f29f1ad6143abb0@news.povray.org>
Martin <don### [at] onocom> wrote:
> Hello!
>
> I was testing some texturing in meshes (because i'm very bad texturing

> upload the file (190k compressed)?
>
> More data:
> //Pov 3.7 beta 34
> Windows XP
> Pentium 4 @ 2GHz
>
> The dialog says: A stack overflow exception was generated at address
> 0x005570d7
>
> with reflection{} less than 1.0 it renders ok
>
> Thank you!


I am kind of curious about this.  I've used wings a lot and haven't come across
this (yet).  What are your max_trace_level settings?  Is the reflective texture
applied on a per vertex basis?  I would be interested if you posted it to
povray.binaries.scene-files and linked to it from here.



-Reactor


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