OK, today just the hip joint and a view holes, but I'va played a little with the
texture. Its a blurred reflection with a projection overlay in mc-pov.
Looks like this:
//###########################
texture{pigment{color rgb 0}
finish{reflection {0,1} montecarlo{mc_reflect{1 1 1 750}}}}
texture{pigment{
projection{object{M}normal on blur .1,1}
color_map{
[0 color rgbt <0,0,0,1>]
[1 color rgbt 0]
}}
finish{ambient 0 reflection 0}
}
//##########################
object{M} in the second layer is the collection of all objects in the scene.
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