Hi Robert,
Here the texture for this picture:
// Background:
sphere {
0,1
pigment {
image_map {
tga "ldr/base2.tga" interpolate 2 map_type 7
}
}
finish { ambient 5 diffuse 0}
scale 10000
hollow
}
// Texture:
texture{
pigment{
projection{object{All}normal on blur 2, Rsamples}
color_map{[0 color rgb 1][.5 color rgb 0][1 color rgb 0]}}
finish{reflection .25 diffuse 0 ambient .75}
}
Thats it :)
Holger
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Attachments:
Download 'hand10.jpg' (75 KB)
Preview of image 'hand10.jpg'

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