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"H. Karsten" <h-karsten()web.de> wrote:
> Hi people
>
> Not very much things added today, just a few peaces, and the fillets.
> These little rounding in all corners are *very* important for me. They are the
> reason for me, to use a cad-program.
>
> Take a closer look to all thing around you. You'll see, that there is not a
> singe real corner. Everything is a little rounded. And if its just a little: the
> "corner" will reflect the light different as an "artificial" one. Because of its
> round shape, it reflects the light nearly always!
>
> If you are interested in modeling with cad programs, you can use HeeksCAD.
> Its free.
>
> http://code.google.com/p/heekscad/issues/detail?id=193
>
> You just have to convert the result to a mesh.
>
> Compare the corners now with the rendering from before.
>
> Holger :)
Yes, bevels make a huge difference in removing that obvious CG-ness from a shot.
This section would look great with a bump map of some anisotropic brushing
running around the circumference of the cylinders. Really nice job so far H.
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