"Woody" <nomail@nomail> wrote:
> Interesting. Would you be willing to let me get a look at the source?
The source (which doesn't include the .inc file of the geometry - nearly 400
lines) is:
// Persistence of Vision Ray Tracer Scene Description File
// File: HyperReflectivity.pov
// Vers: 3.6
// Desc: Hyper Reflectivity Example using 200(CC)-sided shape
// Date: 01Oct2009
// Auth: Graham Dolby
// +800w +600h +kff360 +KC
#version 3.6;
#include "colors.inc" #include "dcc.inc"
global_settings { assumed_gamma 1.0 }
#declare R=32; //reflectivity factor and skysphere colour diminishing factor
camera{location z*-2.5 up y direction z right x*image_width/image_height look_at
0 rotate x*-30}
sky_sphere{pigment{gradient x+y-z
color_map{[0/9 rgb x/R][1/9 rgb y/R][2/9 rgb z/R][3/9 rgb x/R][4/9 rgb y/R][5/9
rgb z/R][6/9 rgb x/R][7/9 rgb y/R][8/9 rgb z/R][9/9 rgb x/R]}}}
object{intersection{object{CCIc} object{CCTH} object{CCHI}} pigment{rgb 1}
finish{diffuse 0 specular 0.5 roughness 0 reflection {R}} rotate(360*clock)*y}
//end of file
You are welcome to replace the object with one of your own, and to see how this
looks for other values of R.
The .avi of this file (via VirtualDub at 10fps) weighs in at 506,267KB
Post a reply to this message
|