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"Anthony D. Baye" <Sha### [at] spamnomore hotmail com> wrote:
> I have some scenes with complex lighting models that render terribly slowly, I
> would like to find alternative lighting options for these scenes.
>
> Does HDRI lend itself to this sort of thing?
>
> Fake Lighing, any suggestions?
>
> I need reflection, refraction and media effects. Am I stuck with traditional
> lighting and week-long renders?
>
> I saw some experiments with progressive re-rendering of Radiosity images, a
> while back. Any suggestions, ideas?
>
> Regards,
>
> A.D.B.
If you are looking for overall scene lighting and are familiar with HDR light
probes, you can try my lightdome macro:
http://news.povray.org/povray.binaries.scene-files/thread/%
3Cweb.46488bca4e05d400c150d4c10@news.povray.org%3E/
As it use .hdr format light probes, you need either megaPOV or the 3.7 betas (it
hasn't been tested extensively in 3.7, but it does seem to work as intended)
-tgq
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