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I have some scenes with complex lighting models that render terribly slowly, I
would like to find alternative lighting options for these scenes.
Does HDRI lend itself to this sort of thing?
Fake Lighing, any suggestions?
I need reflection, refraction and media effects. Am I stuck with traditional
lighting and week-long renders?
I saw some experiments with progressive re-rendering of Radiosity images, a
while back. Any suggestions, ideas?
Regards,
A.D.B.
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