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"William Pokorny" <pokorny_epix_net> wrote:
> Thank you Paolo, though I have to admit I was not aiming at any particular
> effect, but rather I was testing the object to isosurface patch. I had time to
> run another test last night - no idea what it is, but, dang, isosurfaces are
> cool!
>
> The csg objects are on top, and the isosurfaces with some turbulence and a
> little noise on the bottom.
>
> Bill
This looks really cool Bill, but I must've missed something - I've never heard
of ObjectToIso.inc - where's that available? I'm assuming it's a set of SDL
macros that you've ported to C++ in a 3.7 beta patch, is that right?
Cheers,
Rob
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