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clipka <ano### [at] anonymousorg> wrote:
> Mr schrieb:
> > Does the min extent and max extent thing still require some margin? Comments in
> > the macro say this is because Pov has difficulties adjusting tight bounding
> > boxes, so I wondered if that hadn't been solved already in the current beta
> > with all the work that has been done...?
>
> Not sure what you mean, but if your question is "do min_extent and
> max_extent still return a box larger than absolutely necessary in
> certain circumstances (e.g. cylinders not aligned with either of the
> three axes)", then yes: This is still the case, has been the case with
> 3.6 already, and I assume it will remain so.
>
> POV-Ray will /never/ be able to guarantee that for all object types the
> min_extent / max_extent values are as "tight" as theoretically possible.
> With this being an unsurmountable fact, I don't expect anyone to invest
> any significant effort into addressing this for /some/ object types.
No problem, I just wanted to make sure I optimized my sample count.
I'm starting to get decent results with fastprox:
http://maurice.raybaud.eu/images/stories/FASTSSSskin.avi
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