Hi all:
I wish to make a render of a tree.
I am papped uv the leaves. I put the following code:
texture {
pigment { image_map{ png "palmera.png" interpolate 2}}
normal { bump_map{ png "palmera_bump.png" bump_size 0.8}}
finish { diffuse 0.8 specular 0.5 ambient 0.100000 roughness 1/50 }
}
what it takes to put for the plane transparent?
Thanks.
Tony
Post a reply to this message
|